Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.13.142]
    Renderer: NVIDIA GeForce GTX 550 Ti
    Vendor:   NVIDIA
    VRAM:     977 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Mono.Data.SqliteClient.dll (this message is harmless)
Loading D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\Mono.Data.SqliteClient.dll into Unity Child Domain
- Completed reload, in  0.053 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3280x1080 at 0,0
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\System.dll (this message is harmless)
Mem size after App start :401408
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\System.Data.dll (this message is harmless)
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: D:\Planet Explorers\My build\ISO Converter\Converter_Data\Managed\System.Xml.dll (this message is harmless)
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\libsqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\libsqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\libsqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/libsqlite
Connected to db
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\libsqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/libsqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\libsqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/libsqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/libsqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\libsqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/.\sqlite
Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/sqlite
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Fallback handler could not load library D:/Planet Explorers/My build/ISO Converter/Converter_Data/Mono/libsqlite
Disconnected from db.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

